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pages:games:flare [2022/11/03 13:56] – [Flare] mischerhpages:games:flare [2022/11/04 10:40] (current) mischerh
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 {{tag>flare game}} {{tag>flare game}}
-a====== Flare ======+ 
 +====== Flare ======
   * https://flarerpg.org/2012/12/17/20121217/   * https://flarerpg.org/2012/12/17/20121217/
   * https://flarerpg.org/faq/#empyrean-animal-figs   * https://flarerpg.org/faq/#empyrean-animal-figs
 +  * https://retromaggedon.com/index.php/flare-empyrean-campaign-pc-strategy-guide/
  
   * Trader:   * Trader:
Line 8: Line 10:
       * Hyperspace -> Nazia Underground -> Southern Ridge -> Mog Caverns       * Hyperspace -> Nazia Underground -> Southern Ridge -> Mog Caverns
       * Hyperspace -> Dilapidated Sewers -> Black Oak Farm -> Southern Ridge -> Mog Caverns       * Hyperspace -> Dilapidated Sewers -> Black Oak Farm -> Southern Ridge -> Mog Caverns
 +    * Martigan:
 +      * Oasis
 +    * Abasi Travelling Merchant:
 +      * Hyperspace -> Underworld Stronghold Barracks -> Halls Of Infinity
 +
 +Where are the four wooden animal figurines?
 +
 +  * Bear: Given as a reward for completing the “Brother?” quest in Grot Lagoon / Lake Kuuma.
 +  * Owl: Found on in a chest after traveling through the Nazia Mines.
 +  * Cat: On the altar at the end of Fort Nasu.
 +  * Turtle: Given as a reward for completing the “Fallen Comrades” quest in Oasis.
 +    * Hyperspace -> Underworld Catacombs -> Underworld Mines -> Oasis
 +
 +
 +  * https://www.reddit.com/r/flare/comments/94idbu/looking_for_help_withinfo_about_uniqueset_items/
 +Each boss/miniboss has their own unique item that they can drop. The only exception is the bosses in the final area, which each drop 3 items of a larger set. Here's a list:
 +
 +  * Tier 1
 +    * Krolan - Krolan's Hammer
 +    * Goblin Chief - Goblin Branch
 +    * Ardwen - Ardwen's Gloves
 +    * Geno - Blood Tunic
 +    * Cid - Dark Steppers
 +    * Seagate - Seagate's Tri-pants
 +  * Tier 2
 +    * Gruzza - Amir Blade
 +    * Prioss - Huntsman Bow
 +    * Antlion Queen - Greed Cowl
 +    * Zola - Battle Leathers
 +    * Kylana - Escape Boots
 +    * Mez - Mez's Wraps
 +  * Tier 3
 +    * Xonun - Lost Totem
 +    * Mog - Mog's Axe
 +    * Buchi - Guardsman's Cuirass
 +    * Nishi - Inferno Pendant
 +    * Cyl - Alchemist's Skirt
 +    * Metzger - Metzger's Battlemace
 +  * Tier 4
 +    * Arzoz - Soulband
 +    * Vohn - Fleshband
 +    * Ogel - Underworld Cloak, Underworld Platemail, Underworld Boots
 +    * Rakk - Underworld Armguards, Underworld Greaves, Underworld Tome
 +    * Lezaith - Underworld Blade, Underworld Bow, Underworld Sceptre
 +
 +All these items have a 1% drop rate. That is, for each piece of loot that gets dropped when they die, there will be a 1% chance it will be a unique item. I actually don't think item find bonuses have enough of an effect on this. The bonus is applied as a percentage of a percent. So 100% bonus (so 200% total) item find would be required to give the uniques a 2% drop rate. It's more effective for the magic/rare items that have higher base drop rates.
 +
 +The most active community is the [[https://opengameart.org/forums/flare|forums on OpenGameArt]]. I too wish the community was more active on the subreddit, as it has a nicer posting UI and threaded discussions.
 +
 +There are descriptions of all the stats if you mouse over them in the Character menu. Poise is the chance for you to avoid "stumbling" when taking a hit. This means that you won't enter the "hit" animation and thus won't have your attack interrupted.
 +
 +----
 +  * https://opengameart.org/forumtopic/underworld-armament-set#comment-94964
 +Look in the items folder and find "sets.txt" and dig through a bit more to find "level_16_unique.txt"
 +
 +From "sets.txt":
 +<code>
 +"[set]
 +id=4
 +name=Underworld Armament
 +color=255,64,255
 +items=421,422,423,424,425,426,427,428,429
 +bonus=3,currency_find,25
 +bonus=4,speed,125
 +bonus=5,xp_gain,15
 +bonus=6,absorb_min,20
 +bonus=6,absorb_max,20
 +bonus=7,fire_resist,40
 +bonus=7,ice_resist,40
 +bonus=7,lightning_resist,40
 +bonus=7,dark_resist,40"
 +</code>
 + 
 +
 +From "level_16_unique.txt":
 +<code>
 +"# Stronghold #1
 +[item]
 +id=421
 +name=Underworld Cloak
 +INCLUDE items/base/armor/mage_alt2/head.txt
 +level=16
 +quality=unique
 +price=960
 +abs=6,7
 +requires_stat=defense,27
 +requires_stat=mental,16
 +bonus=mp,54
 +
 +[item]
 +id=422
 +name=Underworld Platemail
 +INCLUDE items/base/armor/plate/chest.txt
 +level=16
 +quality=unique
 +price=2400
 +abs=8,9
 +requires_stat=defense,28
 +requires_stat=physical,14
 +bonus=hp,600
 +
 +[item]
 +id=423
 +name=Underworld Boots
 +INCLUDE items/base/armor/plate/feet.txt
 +level=16
 +quality=unique
 +price=960
 +abs=7
 +requires_stat=defense,27
 +requires_stat=offense,15
 +bonus=avoidance,48
 +
 +[item]
 +id=424
 +name=Underworld Armguards
 +INCLUDE items/base/armor/plate/hands.txt
 +level=16
 +quality=unique
 +price=800
 +abs=7
 +requires_stat=defense,27
 +requires_stat=offense,15
 +bonus=accuracy,48
 +
 +[item]
 +id=425
 +name=Underworld Greaves
 +INCLUDE items/base/armor/plate/legs.txt
 +level=16
 +quality=unique
 +price=1600
 +abs=8
 +requires_stat=defense,28
 +requires_stat=physical,14
 +bonus=poise,48
 +
 +[item]
 +id=426
 +name=Underworld Tome
 +INCLUDE items/base/misc/spellbook.txt
 +level=16
 +quality=unique
 +price=1600
 +requires_stat=defense,26
 +requires_stat=mental,16
 +bonus=mp_regen,48
 +
 +[item]
 +id=427
 +name=Underworld Blade
 +INCLUDE items/base/weapons/melee/greatsword.txt
 +level=16
 +quality=unique
 +price=3200
 +dmg=melee,85,90
 +requires_stat=physical,30
 +bonus=dmg_melee_min,30
 +bonus=dmg_melee_max,30
 +
 +[item]
 +id=428
 +name=Underworld Bow
 +INCLUDE items/base/weapons/ranged/greatbow.txt
 +level=16
 +quality=unique
 +price=3200
 +dmg=ranged,85,90
 +requires_stat=offense,30
 +bonus=dmg_ranged_min,30
 +bonus=dmg_ranged_max,30
 +
 +[item]
 +id=429
 +name=Underworld Sceptre
 +INCLUDE items/base/weapons/magic/greatstaff.txt
 +level=16
 +quality=unique
 +price=3200
 +dmg=ment,85,90
 +requires_stat=mental,30
 +bonus=dmg_ment_min,30
 +bonus=dmg_ment_max,30"
 +</code>
 +
 +It looks good?
 +
 +  * https://opengameart.org/forumtopic/boss-drops-in-flare-empyrean-campaign
 +  * https://opengameart.org/forumtopic/is-there-any-way-to-reset-character-points-eg-physical-mental-etc
 +    * https://github.com/flareteam/flare-engine/wiki/Developer-Console
 +    * You can do this with the Developer Console. Open it and enter: exec respec=stats
 +    * Note: You can also use "powers" and "xp" in place of "stats" with respec.
 +  * You don't need 30 in each stat to equip a full set. The only thing you can't do is use all three weapons. Here's a breakdown:
 +    * The player can have a total of 104 stat points (5 per level * 20 levels, plus 1 point for each stat)
 +    * The most Defense required is 28, which leaves 76 points
 +    * The armor requires Physical/Mental/Offense of 14/15/16 respectivly, so subtract 45. That leaves 31 points.
 +    * Each weapon requires 30 points in one of Physical/Mental/Offense, but the player is only intended to use one of these based on their build.
 +    * On top of the armor requirements, the most points needed here would be 16 (30-14), so we subtract that. This leaves 15 points (3 levels) of wiggle room.
 +
 +
 +  * https://github.com/clintbellanger/flare-game/blob/master/mods/empyrean_campaign/items/sets.txt
 +  * https://github.com/clintbellanger/flare-game/blob/master/mods/empyrean_campaign/items/items.txt
 +<code> 
 +# developer items
 +[item]
 +id=2000
 +name=DEV Boots
 +INCLUDE items/base/armor/magic_boots.txt
 +quality=unique
 +bonus=stealth,100
 +power=500
 +power_desc=Use: Teleport to target position.
 +
 +[item]
 +id=2001
 +name=DEV Invisibility Boots
 +INCLUDE items/base/armor/magic_boots.txt
 +quality=unique
 +bonus=stealth,100
 +power=501
 +power_desc=Use: Turn Invisible
 +</code>
 +  * https://github.com/clintbellanger/flare-game/blob/master/mods/empyrean_campaign/items/categories/level_8_unique.txt
 +  * https://github.com/clintbellanger/flare-game/tree/master/mods/empyrean_campaign/items/categories
pages/games/flare.1667483779.txt.gz · Last modified: 2022/11/03 13:56 by mischerh